DGMPGDecNV Release Notes

***Version 1.0.2***


Version 1.0.2 changes:

1. When demuxing with the CLI, audio filenames no longer erroneously include the string ".dgm" in the filename.

2. Program streams are now supported. Currently, only MPA and AC3 audio is supported.

3. The machine ID field in the About box is now copyable.

4. Fixed a bug in PAT/PMT parsing.

5. Added a warning popup for cases of blank audio at the start of the stream that can cause incorrect reported audio delay. User is recommended to skip GOPs at the beginning of the project.


DGMPGIndexNV produces an index file named *.dgm. The Avisynth script looks like this:

loadplugin("DGDecodeNV.dll")
DGSource("file.dgm")


Current Limitations

1. Only MPEG2 elementary (raw), transport, program, and Matroska streams can be opened (no MP4 or PVA stream files yet). Only one file can be opened at a time.

2. Fast random access requires frequent I frames.

3. DGMPGDecNV uses the decoding engine on the Nvidia graphics card, so it is limited to decoding streams that are supported by that engine. Typically, if you can play your streams using a DXVA player on Nvidia hardware, you will be able to open them in DGMPGDecNV.

4. Honoring of pulldown is not yet supported.


Please refer to the accompanying documentation for further details.


[Donald Graft, March 2009]