Version 1.0.8 changes:
1. Fixed a bug in demuxing of DTA audio streams.
2. Fixed a bug in random access.
DGAVCIndexNV produces an index file named *.dga. The Avisynth script looks like this:
loadplugin("DGAVCDecodeNV.dll")
AVCSource("file.dga")
2. Fast random access requires frequent IDR frames, I frames, or recovery point SEIs.
3. DGAVCDecNV uses the decoding engine on the Nvidia graphics card, so it is limited to decoding streams that are supported by that engine. Typically, if you can play your streams using a DXVA player, you will be able to open them in DGAVCDecNV.
4. Data partitioning is not yet supported.
5. Honoring of pulldown SEIs is not yet supported.
Please refer to the accompanying documentation for further details.
[Donald Graft, October 2008]